Defense
Defense is a melee combat skill in Runic Ages. The Defense skill determines what armor the player can wear as well as providing an optional damage reduction if config-enabled.
Gaining experience
Players may receive Defense experience during combat by pressing the R key and clicking which of the three melee skills they wish to receive XP in. All mobs give at least 25 Defense experience but specific mobs may give more or less.
Depending on how the player configures the XP split menu, XP received for Defense may also be divided to give XP for the Attack and/or Strength skills.
Equipment
A player's Attack skill determines what type of melee weapons they can wield. Higher-level weapons provide greater offensive stats than similar weapon types of a lower level, creating an incentive to keep the skill trained.
Armor Type | Defense Level | Notes |
---|---|---|
Bronze | 1 | Weakest melee armor type available, along with ranged Leather |
Iron | 10 | Stronger than Bronze armor |
Steel | 20 | Stronger than Iron armor |
Mithril | 30 | Stronger than Steel armor |
Adamantite | 40 | Stronger than Mithril armor |
Rune | 50 | Stronger than Adamantite armor |
Temporary boosts
Defense potions may be used to boost the Defense skill, providing a level increase of 1 + 8% of the skill.