Grizzly Bear: Difference between revisions
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==Gallery== | ==Gallery== | ||
[[File:Grizzly forest.png|250px|Grizzly in the wild]] | [[File:Grizzly forest.png|250px|Grizzly in the wild]] | ||
[[Category:Runic Ages]] |
Revision as of 03:27, 9 October 2023
Grizzly Bear | |
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Type | Neutral |
Health Points | 20 (![]() |
Attack Damage | 4 (![]() ![]() |
Drops | 1 Bone, 1 Bear Fur, 1 Raw Bear Meat |
ID | runicages:grizzly_bear |
Grizzly Bears are neutral animal mobs in Runic Ages.
Spawning
Grizzlys spawn uncommonly in Forests, Flower Forest, Birch Forest, Dark Fold, Old Growth Birch Forest, Old Growth Pine Taiga, Old Growth Spruce Taiga, Taiga, Windswept Forest and River biomes at a light-level of 8 or higher.
Behavior
Grizzly Bears have two states: passive and hostile. Cubs are not hostile; adults only go hostile when attacked or near cubs. Grizzlys will also go after fox, chicken, rabbit and salmon mobs, attacking and/or killing them.
If a grizzly cub is attacked (unless killed in one hit), all adult grizzly mobs within a 41x21x41 radius will become hostile toward the attacker. Likewise, attacking an adult within a 16x8x16 radius of a cub will provoke any adult grizzly mobs in a 21x21x21 radius of the attacked adult grizzly.
Drops
Grizzly Bears will drop 1 Bone, 1 Bear Fur and 1 Raw Bear Meat on death.
History
- 0.1.2: Implemented
Issues
Issues relating to Grizzly Bear are maintained on the bug tracker. Report issues for Grizzly Bear there.