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Created page with "{{Mob |image= 200px |type= Passive |hp= File:120px-Heart.svg.pngFile:120px-Heart.svg.png |drops= (drops) |id= runicages:imp }} '''Imps''' are small demonic creatures. ==Spawning== Imps spawn uncommonly in Plains, Forest, Taiga, Desert, River, Beach or Mountain biomes regardless of light-level or day-time. ==Behavior== Imps are passive mobs that wander around and periodically teleport within a small 16x16x16 space. They have a 10% chance..."
 
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|type= Passive
|type= Passive
|hp= [[File:120px-Heart.svg.png]][[File:120px-Heart.svg.png]]
|hp= [[File:120px-Heart.svg.png]][[File:120px-Heart.svg.png]]
|drops= (drops)
|drops=40% Common, 40% Runes, 20% Beads
|id= runicages:imp
|id= runicages:imp
|damage=N/A
}}
}}
'''Imps''' are small demonic creatures.
'''Imps''' are small demonic creatures in [[Runic Ages]].


==Spawning==
==Spawning==
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==Drops==
==Drops==
Imps will have a 40% chance to drop an assortment of common and junk items:<br>
Imps have a 40% chance to drop an assortment of common and junk items:<br>
[[Wizard Hat]], Wheat, [[Cabbage]], Bread, [[Wizard Robe Skirt]], [[Grimy Guam]], [[Hard Clay]], [[Wizard Robe Top]], [[Ashes]], [[Burnt Meat]], [[Chef Hat|Chef's Hat]] and [[Flier]].
{| class="wikitable sortable"
|-
! style="color:#333333;" | Item
! Quantity
! Chance
|-
| [[Wizard Hat]]
| 1
| 5/40
|-
| Wheat
| 1
| 7/40
|-
| [[Cabbage]]
| 1
| 7/40
|-
| Bread
| 1
| 6/20
|-
| [[Wizard Robe Skirt]]
| 1
| 1/40
|-
| [[Grimy Guam]]
| 1
| 2/20
|-
| [[Hard Clay]]
| 1
| 4/20
|-
| [[Wizard Robe Top]]
| 1
| 1/20
|-
| [[Ashes]]
| 1
| 2/20
|-
| [[Burnt Meat]]
| 1
| 3/20
|-
| [[Chef's Hat|Chef's Hat]]
| 1
| 2/20
|-
| [[Flier]]
| 1
| 5/40
|}


Otherwise, Imps have a 40% chance of dropping a stack of 5 [[Water Rune]]s, [[Earth Rune]]s, [[Mind Rune]]s, [[Fire Rune]]s or [[Body Rune]]s or a 20% chance of dropping a [[Black Bead]], [[Yellow Bead]], [[White Bead]] or [[Red Bead]].
Otherwise, Imps have a 40% chance of dropping a stack of 5 [[Water Rune]]s, [[Earth Rune]]s, [[Mind Rune]]s, [[Fire Rune]]s or [[Body Rune]]s or a 20% chance of dropping a [[Black Bead]], [[Yellow Bead]], [[White Bead]] or [[Red Bead]].
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==Issues==
==Issues==
Issues relating to {{PAGENAME}} are maintained on the [https://gitlab.com/search?project_id=37810100&scope=issues&search={{PAGENAME}} bug tracker]. Report issues for {{PAGENAME}} there.
Issues relating to {{PAGENAME}} are maintained on the [https://gitlab.com/search?project_id=37810100&scope=issues&search={{PAGENAME}} bug tracker]. Report issues for {{PAGENAME}} there.
==Gallery==
[[File:Imp Scale Size.png|250px|A picture of the Imp's scale in reference to players]]
{{RunicAgesMobNavbox}}
[[Category:Runic Ages]]

Latest revision as of 19:03, 25 March 2025

Imp
File:Display Imp.png
Type Passive
Health Points
Attack Damage N/A
Drops 40% Common, 40% Runes, 20% Beads
ID runicages:imp

Imps are small demonic creatures in Runic Ages.

Spawning[edit]

Imps spawn uncommonly in Plains, Forest, Taiga, Desert, River, Beach or Mountain biomes regardless of light-level or day-time.

Behavior[edit]

Imps are passive mobs that wander around and periodically teleport within a small 16x16x16 space. They have a 10% chance of teleporting when taking damage.

Drops[edit]

Imps have a 40% chance to drop an assortment of common and junk items:

Item Quantity Chance
Wizard Hat 1 5/40
Wheat 1 7/40
Cabbage 1 7/40
Bread 1 6/20
Wizard Robe Skirt 1 1/40
Grimy Guam 1 2/20
Hard Clay 1 4/20
Wizard Robe Top 1 1/20
Ashes 1 2/20
Burnt Meat 1 3/20
Chef's Hat 1 2/20
Flier 1 5/40

Otherwise, Imps have a 40% chance of dropping a stack of 5 Water Runes, Earth Runes, Mind Runes, Fire Runes or Body Runes or a 20% chance of dropping a Black Bead, Yellow Bead, White Bead or Red Bead.

History[edit]

  • 0.1.2: Implemented

Issues[edit]

Issues relating to Imp are maintained on the bug tracker. Report issues for Imp there.

Gallery[edit]

A picture of the Imp's scale in reference to players

Runic Ages Mobs
Passive File:ImpFace.png ImpFile:UnicornFace.png Unicorn
Neutral File:BlackBearFace.png Black BearFile:GrizzlyBearFace.png Grizzly Bear