Grizzly Bear: Difference between revisions
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==Gallery== | ==Gallery== | ||
[[File:Grizzly forest.png|250px|Grizzly in the wild]] | [[File:Grizzly forest.png|250px|Grizzly in the wild]] | ||
{{RunicAgesMobNavbox}} | |||
[[Category:Runic Ages]] | [[Category:Runic Ages]] |
Latest revision as of 19:03, 25 March 2025
Grizzly Bear | |
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Type | Neutral |
Health Points | 20 (![]() |
Attack Damage | 4 (![]() ![]() |
Drops | 1 Bone, 1 Bear Fur, 1 Raw Bear Meat |
ID | runicages:grizzly_bear |
Grizzly Bears are neutral animal mobs in Runic Ages.
Spawning[edit]
Grizzlys spawn uncommonly in Forests, Flower Forest, Birch Forest, Dark Fold, Old Growth Birch Forest, Old Growth Pine Taiga, Old Growth Spruce Taiga, Taiga, Windswept Forest and River biomes at a light-level of 8 or higher.
Behavior[edit]
Grizzly Bears have two states: passive and hostile. Cubs are not hostile; adults only go hostile when attacked or near cubs. Grizzlys will also go after fox, chicken, rabbit and salmon mobs, attacking and/or killing them.
If a grizzly cub is attacked (unless killed in one hit), all adult grizzly mobs within a 41x21x41 radius will become hostile toward the attacker. Likewise, attacking an adult within a 16x8x16 radius of a cub will provoke any adult grizzly mobs in a 21x21x21 radius of the attacked adult grizzly.
Drops[edit]
Grizzly Bears will drop 1 Bone, 1 Bear Fur and 1 Raw Bear Meat on death.
History[edit]
- 0.1.2: Implemented
Issues[edit]
Issues relating to Grizzly Bear are maintained on the bug tracker. Report issues for Grizzly Bear there.
Gallery[edit]
Runic Ages Mobs | |
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Passive | File:ImpFace.png Imp • File:UnicornFace.png Unicorn |
Neutral | File:BlackBearFace.png Black Bear • File:GrizzlyBearFace.png Grizzly Bear |